Bob the Angry Potato
12-26-2005, 09:29 AM
Here's a rather idiotic one we thought of a while ago. Full facial protection is recommended, unless you like going to work next day with what looks like a painful batch of forehead-acne.
Weapons- Pistols, Shotguns, Sniper rifles, AEGs restricted to one team
Teams-
Civilians, Zombies, and Soldiers
Zombies don't get anything, Civilians can pick a pistol, shotgun or sniper rifle, soldiers can get anything.
The game starts with both human teams getting along fine. Zombies carry no weapons, yet will run at people as fast as they can. One touch, and you're out.
No firing at zombies within a certain range, depending on the velocity of the weapon and the mercy rules of the area.
Headshots are the only thing that can take them down, anything else can be ignored.
After there are a certain number of casualties on the Soldier and Civilian side, both sides should turn on each other, in typical zombie movie fashion (ie. Day of the Dead, 28 days later, ETC). Buildings can be garrisonned.
After a lot more people die, the remaining human groups can group together, or choose to travel in small packs and still fight each other if they wish. Anyone tagged by a zombie is to go to the Zombie spawn-point and start as one of them.
OPTIONAL RULE- Civilians wear green glowsticks, Soldiers wear red ones. This helps distinguish between the two teams in the dark, and the 'zombies' do always seem to know where to go...
Weapons- Pistols, Shotguns, Sniper rifles, AEGs restricted to one team
Teams-
Civilians, Zombies, and Soldiers
Zombies don't get anything, Civilians can pick a pistol, shotgun or sniper rifle, soldiers can get anything.
The game starts with both human teams getting along fine. Zombies carry no weapons, yet will run at people as fast as they can. One touch, and you're out.
No firing at zombies within a certain range, depending on the velocity of the weapon and the mercy rules of the area.
Headshots are the only thing that can take them down, anything else can be ignored.
After there are a certain number of casualties on the Soldier and Civilian side, both sides should turn on each other, in typical zombie movie fashion (ie. Day of the Dead, 28 days later, ETC). Buildings can be garrisonned.
After a lot more people die, the remaining human groups can group together, or choose to travel in small packs and still fight each other if they wish. Anyone tagged by a zombie is to go to the Zombie spawn-point and start as one of them.
OPTIONAL RULE- Civilians wear green glowsticks, Soldiers wear red ones. This helps distinguish between the two teams in the dark, and the 'zombies' do always seem to know where to go...