Raven02TA
04-02-2007, 02:03 PM
Copied from sticky
added a little twist tell me what you think
Teams: A and B
Objective: Get all the opposing team’s players into your jail
Hits: 1
Setup: Players are divided up into two teams (A&B)
Play: Teams engage each other when the ref signals the start of the game. When a player is hit they immediately call “hit” and proceed to the opposing team’s jail with their hands in the air. The jail is usually located near the opposing team’s starting point. Teammates can rescue players from jail by entering the jail and touching any part of a prisoner. They prisoner is then immediately back in the game. In order to free other teammates either of these players must travel back the center of the field before returning to the jail. The game is over once all players for one team are in jail.
Being that most Jailbreak games last less than 10 mins sometimes even less i thought of something this past weekend that might be a good idea
there are two ways this can be done at least in my mind.
1: is the tradtional way like posted above, but after a certain period of time lets say every 10 mins, if there is no winner the ref signals a JAILBREAK in which both teams have actually "picked the lock" and broken out of jail.
or 2: there is no possible way to actually rescue your men out of jail Meaning no rescues it would boil down to getting the opposite team in the jail without being able to get your guys out unless you survive to the time limit. and at the said period of time above they get let out if is no winner at that time mark. obviously the same goal as above and that to get all of the other players in the jail.
opinions please?
added a little twist tell me what you think
Teams: A and B
Objective: Get all the opposing team’s players into your jail
Hits: 1
Setup: Players are divided up into two teams (A&B)
Play: Teams engage each other when the ref signals the start of the game. When a player is hit they immediately call “hit” and proceed to the opposing team’s jail with their hands in the air. The jail is usually located near the opposing team’s starting point. Teammates can rescue players from jail by entering the jail and touching any part of a prisoner. They prisoner is then immediately back in the game. In order to free other teammates either of these players must travel back the center of the field before returning to the jail. The game is over once all players for one team are in jail.
Being that most Jailbreak games last less than 10 mins sometimes even less i thought of something this past weekend that might be a good idea
there are two ways this can be done at least in my mind.
1: is the tradtional way like posted above, but after a certain period of time lets say every 10 mins, if there is no winner the ref signals a JAILBREAK in which both teams have actually "picked the lock" and broken out of jail.
or 2: there is no possible way to actually rescue your men out of jail Meaning no rescues it would boil down to getting the opposite team in the jail without being able to get your guys out unless you survive to the time limit. and at the said period of time above they get let out if is no winner at that time mark. obviously the same goal as above and that to get all of the other players in the jail.
opinions please?