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jawinn
01-29-2006, 10:02 AM
I thought this up the other day (I get a lot of time to think this stuff up b/c I’m in the car so much). Anyway this idea would be good as a “mod” which would be a new concept at CQB. A mod would be a slight alteration/addition to any existing game. Here how it works. We have the ref place two bags with arm bands on the field. These are the “arsenals.” The number could be limited to what ever we want. A scenario is selected, it doesn’t matter which one. All teams start out with semi-auto. If a player finds the arsenal, they put on an arm band and can now fire full auto.

People have tried to come up with scenarios in the past where there is some sort of weapons cash but never really were successful. I think this would add an interesting new element to just about any game. Let me know what you guys think.

JohnnyDime
01-29-2006, 12:53 PM
Sounds like a good "mod" to me.

Lt. Davin
01-29-2006, 07:01 PM
Sounds like a good and interesting twist, my only concern is that it might turn into the objective of find the bags first, get full auto then slaughter the other team. Not that it is a necissarily bad strategy, you just then have to be careful about where the armbands are hidden, i know ive played the marker game where all the markers were on the Bank/7-11 Side so by the time we had pushed our way in they had won.

afroman794
03-02-2006, 06:15 PM
sounds good but how many arm bands would be in the bags

needs to be enough to make a difference but not so many that its a slaughter