jawinn
12-28-2006, 03:56 PM
Teams: A&B
Objective: Find and open the opposing team's lockbox and sound off with the airhorn inside; keep the other team away from your lockbox
Hits: 1 (respawn)
Special Equipment: 1 lockbox per team. Each box contains an air horn. The key to open the lockbox is attached to the box.
Setup: The ref puts each team's lockbox in a designated spot. This will be somewhere on the half of the field where each team starts. Both teams will know where the opposing team's box is. Teams are then divided up normally and deployed to their respective starting areas.
Play: The ref signals the start of the game. When a player is hit they must immediately precede to their respective respawn points. After thirty seconds they may return to play. Players may only touch a lockbox in order to open it. Teams may camp their own lockbox to prevent the opposing team from opening it. The game is over once an opposing lockbox has been opened and the air horn inside sounded.
Objective: Find and open the opposing team's lockbox and sound off with the airhorn inside; keep the other team away from your lockbox
Hits: 1 (respawn)
Special Equipment: 1 lockbox per team. Each box contains an air horn. The key to open the lockbox is attached to the box.
Setup: The ref puts each team's lockbox in a designated spot. This will be somewhere on the half of the field where each team starts. Both teams will know where the opposing team's box is. Teams are then divided up normally and deployed to their respective starting areas.
Play: The ref signals the start of the game. When a player is hit they must immediately precede to their respective respawn points. After thirty seconds they may return to play. Players may only touch a lockbox in order to open it. Teams may camp their own lockbox to prevent the opposing team from opening it. The game is over once an opposing lockbox has been opened and the air horn inside sounded.